Are these holes electrically isolated?
If so, can we use them to mount landing gear? Or bumpers?
Search found 9 matches
- Mon May 13, 2013 8:18 pm
- Forum: Developer Discussions
- Topic: Four corner holes?
- Replies: 1
- Views: 2548
- Mon May 13, 2013 8:15 pm
- Forum: Support
- Topic: HELP: USB jack torn off
- Replies: 12
- Views: 14680
Re: HELP: USB jack torn off
Honestly, a through-hole USB jack would probably be a lot stronger... but I'm not sure if they come in that size... I CAREFULLY put hot glue around the usb jack just in case and it doesn't seem to affect flying much at all so I'd recommend it for anyone scared of ripping off the jack. Also, I had lu...
- Mon May 13, 2013 8:02 pm
- Forum: Developer Discussions
- Topic: Crazyflie Python Demos
- Replies: 2
- Views: 5107
Re: Crazyflie Python Demos
danielsamuels, Thanks for writing that code example! It's helped a lot! I kinda figured out the path stuff last night but thank you so much for the directions on how it SHOULD be done. I was kinda wrong in the way I did it. I'll try the setup.py too. The next step is to try getting gyro readings out...
- Mon May 13, 2013 6:30 am
- Forum: Developer Discussions
- Topic: Crazyflie Python Demos
- Replies: 2
- Views: 5107
Crazyflie Python Demos
I made a GitHub repo for demos of the crazyflie python libraries. It's probably not needed but maybe it will be useful to someone down the road. https://github.com/JamesHagerman/Crazyflie_Python_Demos The only script in there right now is a fixed-up version of the sample code at the bottom of this p...
- Mon May 13, 2013 3:41 am
- Forum: Developer Discussions
- Topic: Crazyflie Python Library
- Replies: 9
- Views: 9562
Re: Crazyflie Python Library
How did you actually import the python libraries into your own code? I'm kinda new to python so I don't know the best practice here. I wanted to make a file named "stand_alone_thrust_test.py" in the root directory of the existing client repo but I can't figure out what import statements to...
- Sat May 11, 2013 9:32 pm
- Forum: Support
- Topic: HELP: USB jack torn off
- Replies: 12
- Views: 14680
Re: HELP: USB jack torn off
Thanks for the pictures! I'm totally getting out the hot glue gun and slopin' some on my jack! :porngroove: It looks like the physical mounting pads have indeed been pulled off the board. However, the actual USB connections look like they may have been cold solder joints in the first place. They loo...
- Fri May 10, 2013 11:26 pm
- Forum: Support
- Topic: pygame + hg + OS X
- Replies: 6
- Views: 5286
Re: pygame + hg + OS X
Oh! This post says I need a controller connected first: http://forum.bitcraze.se/viewtopic.php? ... t=OSx#p658
Okay! Time to head to Best Buy...
Okay! Time to head to Best Buy...
- Fri May 10, 2013 11:24 pm
- Forum: Support
- Topic: pygame + hg + OS X
- Replies: 6
- Views: 5286
Re: pygame + hg + OS X
Well it looks like we need to install mercurial before we can try to install pygame. I had to do: brew install mercurial before I could do: pip install hg+http://bitbucket.org/pygame/pygame This gets pygame and with all of the rest of the requirements installed you can then start the python client.....
- Fri May 10, 2013 10:27 pm
- Forum: Support
- Topic: pygame + hg + OS X
- Replies: 6
- Views: 5286
pygame + hg + OS X
So, in the OS X section of this wiki article http://wiki.bitcraze.se/projects:crazyflie:pc_utils:install , there is this line: As of 2013-05-08 the non-hg doesn't build correctly with brew installed SDL. Is this an SDL issue, a pygame issue, or a Brew issue? Regardless, has anyone gotten past this? ...