Search found 5 matches
- Thu May 30, 2013 9:55 am
- Forum: Support
- Topic: shoulder buttons as axis on PS3 controller
- Replies: 6
- Views: 6305
Re: shoulder buttons as axis on PS3 controller
I think that SDL normalizes the values so all analog axis coming out from PyGame (that uses SDL) are in the range +1 to -1. Ah ok. I should have the weekend free to investigate. I was hoping to have time tonight but I got kept back at the office for some after-hours server hardware upgrades. Hmm, t...
- Wed May 29, 2013 11:27 pm
- Forum: Support
- Topic: shoulder buttons as axis on PS3 controller
- Replies: 6
- Views: 6305
Re: shoulder buttons as axis on PS3 controller
First the axis for the L2/R2 buttons are in the range +1 to -1. So this would need special compensation since not pressing the button gives +1 and pressing it fully gives -1 (or maybe it was the other way around...). Using only the scale wouldn't work. In the KDE control panel I see values between ...
- Wed May 29, 2013 11:08 am
- Forum: Support
- Topic: shoulder buttons as axis on PS3 controller
- Replies: 6
- Views: 6305
Re: shoulder buttons as axis on PS3 controller
Thanks for getting back to me Marcus. On windows I achieved this using betterds3 and emulating the xbox360 controller and manually mapping them to an axis. Obviously with this setup though the betterds3 mapping is doing all the hard work. I tried dumping controller events picked up by pygame on linu...
- Sun May 26, 2013 11:19 am
- Forum: Support
- Topic: Trouble flashing firmware
- Replies: 12
- Views: 10572
Re: Trouble flashing firmware
I had the same problem inside the VM. If I ran it several times it would eventually work, but I didn't trust it for flashing. I think it has something to do with the way vmware/virtuallbox virtualizes the USB bus, or how that interacts with the host drivers. I booted into a linux instance directly (...
- Sun May 26, 2013 5:05 am
- Forum: Support
- Topic: shoulder buttons as axis on PS3 controller
- Replies: 6
- Views: 6305
shoulder buttons as axis on PS3 controller
Hi, I noticed some people talking about putting the yaw axis on the trigger buttons and the .json config to do so - however I can't seem to get this working. I'm using the latest pc client from the mercurial tip, xf86-input-joystick v1.6.2, latest firmware and kernel 3.7.10. Everything else seems to...