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Search found 162 matches
- Tue May 27, 2014 11:46 am
- Forum: General discussions
- Topic: Serial FPV
- Replies: 1
- Views: 1972
- Tue May 27, 2014 12:02 am
- Forum: Developer Discussions
- Topic: [Solved] Simple Hover program
- Replies: 9
- Views: 9466
Re: Simple Hover program
Hey all, I was able to fix the problem by more carefully studying the python client - when altitude hold is enabled, I had to send packets with a 32767 thrust value at regular interval (100hz worked fine for me). For some reason, sending a thrust of 0 did not work but 32767 did. Now everything work...
- Sun May 25, 2014 11:26 pm
- Forum: Developer Discussions
- Topic: [Video] Alternative Kinect Control (using depth images)
- Replies: 114
- Views: 69810
Re: [Video] Alternative Kinect Control (using depth images)
Hi all, finally got my kinect out again. The ps3joy drivers some of you might be using could be wonky, mine were. Was only getting updates around 10 hz. Fix I updated the README (screenshots too) and the code to reflect the changes. Note that some of the axes changed, so if you dont follow the updat...
- Sat May 24, 2014 12:03 pm
- Forum: General discussions
- Topic: Problems when connecting
- Replies: 2
- Views: 2207
Re: Problems when connecting
Hello guys, I am not sure if I have the same issue here. I always connect it on a flat surface; however a lot of messages pop up: 'Error when starting log config [AltHold]: no more memory available'; ''Error when starting log config [Baro]: no more memory available'; ''Error when starting log confi...
- Fri May 23, 2014 2:14 pm
- Forum: Developer Discussions
- Topic: [Solved] Simple Hover program
- Replies: 9
- Views: 9466
Re: Simple Hover program
Hi Oliver, I'm currently doing some tests with setting parameters from a Java based Crazyflie lib and I noticed something similar to what "crazydontflie" reported. If I set the "flightmode.althold" parameter to 1, it seems like the parameter resets itself after a very short time...
- Fri May 23, 2014 11:12 am
- Forum: Developer Discussions
- Topic: Timing and delay measurements
- Replies: 1
- Views: 1473
Timing and delay measurements
Hey guys, has anyone ever done experiments with regard to timing? How much time elapses between commander.send_setpoint(r,p,y,t) and the flie processing that request? How much time elapses between the flie timestamp of a log entry and the time it gets picked up in the logger? What would be the best ...
- Fri May 23, 2014 11:07 am
- Forum: Developer Discussions
- Topic: [Video] Alternative Kinect Control (using depth images)
- Replies: 114
- Views: 69810
Re: [Video] Alternative Kinect Control (using depth images)
Yup, I agree with Veerachart!
I should probably catkinize everything - rosbuild was left over from the good old days )
I should probably catkinize everything - rosbuild was left over from the good old days )
- Fri May 23, 2014 11:04 am
- Forum: Developer Discussions
- Topic: [Solved] Simple Hover program
- Replies: 9
- Views: 9466
Re: Simple Hover program
Bump. Can anyone provide any input? I have now tried many different things, including sending packets at 100Hz to ensure the copter doesn't time out, but that has not fixed the problem.... Hi, to be honest, I am not sure whats wrong :/ Code + sending commands packets looks okay to me. Maybe one of ...
- Wed May 21, 2014 3:31 pm
- Forum: Developer Discussions
- Topic: [Video] Alternative Kinect Control (using depth images)
- Replies: 114
- Views: 69810
Re: [Video] Alternative Kinect Control (using depth images)
Patrik, About that error, not sure what it is, I wont have time to look into it until the end of the week or so. I plan to do some experiments with the whole setup next week. I can debug more then. Im sure its just stupid/small mistake somewhere. Sorry for the delay, Im under a lot of stress right n...
- Wed May 21, 2014 10:31 am
- Forum: Developer Discussions
- Topic: [Video] Alternative Kinect Control (using depth images)
- Replies: 114
- Views: 69810
Re: [Video] Alternative Kinect Control (using depth images)
Yep, I saw that definition. Just to check my understanding, buttons and axes are a fix-length array with every member equals to 0 except the pressed button, aren't they? And do I have to bother with the header, or just leave it like that and assign only values for buttons and axes? Check this out, ...