Search found 30 matches

by smiler
Thu May 30, 2013 4:33 pm
Forum: Support
Topic: Step by step guide to fix USB 3 problem
Replies: 10
Views: 9189

Re: Step by step guide to fix USB 3 problem

swangy wrote:it looks like a native OSX python vs my 2.7 version install conflict... grr. wil do some digging and post back results on solution..
Using the homebrew method detailed on the wiki should solve your python issues.
by smiler
Thu May 23, 2013 6:43 pm
Forum: General discussions
Topic: ETA on 10-DOF
Replies: 0
Views: 5163

ETA on 10-DOF

Is there any estimated time of restock for the 10-DOF Crazyflie at Seeedstudio?
by smiler
Thu May 23, 2013 6:16 am
Forum: Support
Topic: [SOLVED]OSX: ui&ps3 controller work but cant connect to CF
Replies: 14
Views: 9175

Re: OSX: ui & ps3 controller work but cant connect to crazyf

Unplug the crazyflie from the USB port and then press the power button. It should now show up in the connect dialog.
by smiler
Thu May 23, 2013 6:11 am
Forum: Developer Discussions
Topic: IRC channel
Replies: 2
Views: 2998

Re: IRC channel

I'm all for :)
by smiler
Mon May 20, 2013 2:51 pm
Forum: Developer Discussions
Topic: idea for improving the motor mounts even more
Replies: 9
Views: 7319

Re: idea for improving the motor mounts even more

tobias wrote:There is always room for improvement so all ideas and thoughts are welcome! I have attached a picture of the new draft version :)
Are the mounts 3d-printable with decent results?
by smiler
Sat May 11, 2013 1:26 pm
Forum: Support
Topic: pygame + hg + OS X
Replies: 6
Views: 5292

Re: pygame + hg + OS X

marcus wrote: That would be great!! I guess for packaging it OSX is needed?
I don't know (yet). Native binaries are needed but I guess you in theory can set up a cross compiler for it. However my python-fu isn't very good (I'm more of a ruby guy :)). We'll see.
by smiler
Sat May 11, 2013 11:13 am
Forum: Support
Topic: pygame + hg + OS X
Replies: 6
Views: 5292

Re: pygame + hg + OS X

So, in the OS X section of this wiki article http://wiki.bitcraze.se/projects:crazyflie:pc_utils:install , there is this line: As of 2013-05-08 the non-hg doesn't build correctly with brew installed SDL. Is this an SDL issue, a pygame issue, or a Brew issue? It's a pygame issue, fixed in the HG rep...
by smiler
Thu May 09, 2013 10:41 am
Forum: Support
Topic: Too many packets lost
Replies: 4
Views: 3753

Re: Too many packets lost

Thanks for the info. Is this info on the wiki somewhere? Otherwise I'll add it to some page. (On a related note I've just updated the OSX installation instructions, hopefully making them better.)
by smiler
Thu May 09, 2013 8:59 am
Forum: Support
Topic: Too many packets lost
Replies: 4
Views: 3753

Too many packets lost

I keep loosing control of the unit and getting these messages from the client before, usually before I reach even a minute of uninterrupted flight. I have the client running under both OSX and Windows and from what I can tell (no hard statistics) the problem is more frequent under OSX. I've yet to t...
by smiler
Thu May 09, 2013 8:40 am
Forum: General discussions
Topic: Flight school
Replies: 12
Views: 9525

Re: Flight school

Another thing that might help with orientation is to put the client into X-mode. Then the bright blue led will indicate the direction of the tail.