Hey everyone,
I am a dancer/choreographer and I want to play around and find ways of interaction between a drone and a dancer. so I got myself a LPS system with 8 anchors and a crazyflie.
My plan is let the drone fly a path "autonomously" and dance in-between that path. I am not a coder at all (a got some basics but nothing worth talking about) so im a bit lost at the moment.
I was able to setup the whole LPS system. Also I took an example script and was able to make a simple ("autonomous") flight in my room.
As a next step I was dealing with Blender to create a drone flight simulation.
my big problem now is: how do I get my animation now on the drone and let it fly?
I am very very thankful for every piece of information.
best
Marius
transfer flightpath from Blender simulation to reality
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- Bitcraze
- Posts: 630
- Joined: Tue Jun 30, 2015 7:47 am
Re: transfer flightpath from Blender simulation to reality
Hi Marius!
I know some users have made scripts to convert blender files to trajectories for the high level commander but I don't know of any that are public.
You might be interested in the work by Ben Kuperberg which is another option
https://www.bitcraze.io/2018/01/crazyfl ... che-folle/
https://benjamin.kuperberg.fr/
I know some users have made scripts to convert blender files to trajectories for the high level commander but I don't know of any that are public.
You might be interested in the work by Ben Kuperberg which is another option
https://www.bitcraze.io/2018/01/crazyfl ... che-folle/
https://benjamin.kuperberg.fr/